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Pathfinder Adventure Path: Death Sails a Wine-Dark Sea (Myth-Speaker 2 of 3) (P2)

Pathfinder Adventure Path: Death Sails a Wine-Dark Sea (Myth-Speaker 2 of 3) (P2)

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The PCs have become mortal demigods, yet their uncontrolled mythic power threatens to consume them from the inside. If they're to survive, they must seek a sphinx's sacred wisdom, steal ambrosia from giant bees, reclaim a temple to house the followers flocking to their new faith, and even delve into the Iblydan realm of the dead to gain past hero-gods' blessing. Along the way, they learn more of about their mythic power's source, the approaching catastrophe it represents, and what they might do to stop it. Death Sails a Wine-Dark Sea is a Pathfinder Adventure for four 4th-level characters. This adventure continues the Myth-Speaker Adventure Path, a three-part monthly campaign in which the player characters assume the role of regional hero-gods and have the opportunity to restore the tradition of myth-speaking to a realm inspired by Ancient Greece.

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